Overview
With a passion for delivering high-end, hyper-realistic real-time experiences, our studio is carving out a unique and exciting path in the gaming industry. Want to join us on the journey?
We are seeking talented 3D Animators (preferably Senior) to work on our exciting upcoming projects!
You will be responsible for creating realistic key-frame animation and ensuring flawless character performances to provide high-quality content for our titles currently in production. Because our players experience our characters up close for extended periods, you will focus on delivering organic body language, subtle facial nuances and seamless looping animations that eliminate the "uncanny valley."
Role Responsibilities
- The ability to follow a creative vision and interpret feedback and direction accurately.
- An ability to interpret design briefs and layout concepts, taking them through to final, high-fidelity real-time animation.
- A solid masterclass understanding of traditional animation principles (timing, weight, body mechanics, etc.).
- Strong staging and block-out skills, with an elite eye for character posing and subtle human nuances.
- Crafting seamless, undetectable idle loops and dynamic reaction animations that look flawless under scrutiny.
- Collaborating with other disciplines, such as character artists, technical animators and engineers, to create a high-fidelity real-time experience.
Required Skills and Experience
- At least 3 to 7 years of experience as an animator, working on AAA/AA games, cinema or high-end real-time interactive media.
- Creating believable, ultra-realistic key-framed performances for human characters.
- Knowledge of the workflows and methods involved in animating real-time game characters, state transitions, and interactive blend trees will be considered a plus.
- A portfolio of work which demonstrates the ability to create high-quality, realistic character performances and smooth transitions.
- Experience working with, cleaning up and enhancing motion-captured performances (or assisting with on-stage talent direction) will make you stand out.
Required Technical Skills/Knowledge
- Blender, Maya, 3ds Max (or equivalent industry-standard DCC software)
- Experience with Unreal Engine is highly beneficial (specifically working with Sequencer, Control Rig, and/or animation blueprints) as our animation pipeline revolves around it.
- Familiarity or experience with Cascadeur for physics-based animation and realistic posing is highly beneficial.
- Knowledge of the principles of advanced key-frame technology.
- Experience with modern character rigs and rigging processes as well as high-fidelity facial animation solutions and morphs.